![]() ![]() Shock Wave spread for 486, and Thunderbolt zapped for 475 and Paralysis. Many of its Ether Arts were weather-based, a mechanic not used often in Xenoblade except to make sidequest conditions more irritating. Level 72 Sani Telethia: Another boss appeared immediately after Sureny Telethia, so Dunban fought it at Level 70 with the same equipment. Wyvern Cutlass (Agility Up IV, Agility Up IV)ĭunban made sure to finish off Sureny Telethia with Thunder to rub it in. ![]() Dunban swapped out the gems on his endgame armor for these: A 654 auto-attack after a Killer Sky Topple ended the 1st attempt. Ether Particles appeared for up to 792 power in visions with an additional Ether Def Down effect. Killer Dive V made the Telethia rise out of the ground like a Digging Pokemon for 2020s damage. Level 72 Sureny Telethia: Chapter 16's final boss got a proper fight in Chapter 17. I don't really count Sureny Telethia in Chapter 16 as a boss, but a funny scene occurred when Riki automatically resurrected Dunban just as he died when the cutscene ended the battle. Yaldabaoth was easy enough that Dunban won with nothing but his shorts. Worldly Slash for 1922 defeated Egil long enough for Zanza to be resurrected. Dunban ignored Offensive/MOTOR, except when they caused the camera to shake in a way that would nauseate many players. These were purely Physical opponents and therefore much less of a threat than Exterminator/CLOCK. Later summons made Level 68 Offensive/MOTOR robots appear. Dunban quickly destroyed the 3 Energy Devices with time to spare before Bionis Slash X would have destroyed half the world. Yaldabaoth itself wasted its time with slow giant sword Arts like Strength Model that were easy to dodge. Even on the successful attempt, Dunban had to cast Thunder against them to avoid a 3784 damage Big Combo VIII. Dunban collapsed after being hit with a 1260 auto-attack that must have been Ether type. Level 72 Yaldabaoth: Egil's mech looked intimidating, but was seemingly weaker than its Level 70 Exterminator/CLOCK minions summoned via Manufacture Drone. A 6043 Blossom Dance leaping slash destroyed the machine that would have disabled Shulk's Monado on a normal playthrough. Dunban's cheerleaders on the sidelines once automatically Encouraged him out of Topple. Laser was reduced to 1388 power thanks to all the Lancelot equipment, but still carried a Topple risk. ![]() Machina Blade III (Agility Up IV, Agility Up IV, Agility Up IV) Dunban's outfit for Take 2 looked like this: Vallum ageshu xenoblade 2 generator#Apocrypha Generator was at about 60% HP when that happened. Laser was also a multi-hit move, causing Dunban to die even after a Jaws of Death revival. Great Laser VI was oddly weak for a Talent Art at 1675 damage, so when it appeared in a premonition, Dunban took the hit instead of risking Laser. Laser blasted for 5721, and even Thunder once switched the vision to another Laser that Jaws of Death absorbed. Level 70 Apocrypha Generator: Who knew a spherical robot could be Dazed? Anyway, Dunban had low odds of success fighting Chapter 15's 1st boss without Ether Def from clothes. Mechonis Core, Bionis' Interior, and Prison Island Solo Dunban Part 11: Battling Seizure Robotsĭunban vs. ![]()
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